Download E-books The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics (Springer Series on Touch and Haptic Systems) PDF

By Gianni Campion

The feel of contact is key throughout the interplay among people and their atmosphere; in digital fact, items are created through computing device simulations they usually should be skilled via haptic units. during this context haptic textures are primary for a pragmatic haptic conception of digital objects.

This ebook formalizes the explicit artefacts corrupting the rendering of digital haptic textures and gives a collection of straightforward stipulations to steer haptic researchers in the direction of artefact-free textures. The stipulations pointed out also are super priceless whilst designing psychophysical experiments and while interpreting the importance of the knowledge collected.

The Synthesis of 3 Dimensional Haptic Textures, Geometry, keep an eye on, and Psychophysics examines the matter of rendering digital haptic textures with strength suggestions units. the writer offers an advent to the subject of haptic textures that covers the fundamentals of the body structure of the surface, the psychophysics of roughness belief, and the engineering demanding situations at the back of haptic textures rendering. The booklet keeps with the presentation of a singular mathematical framework that characterizes haptic units, texturing algorithms and their skill to generate real looking haptic textures. ultimately, psychophysical experiments hyperlink the belief of roughness with the parameters of the haptic rendering algorithms.

This e-book formalizes the explicit artefacts corrupting the rendering of digital haptic textures and provides a suite of straightforward stipulations to lead haptic researchers in the direction of artefact-free textures. The stipulations pointed out also are tremendous worthy whilst designing psychophysical experiments and while interpreting the importance of the knowledge collected.

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Extra info for The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics (Springer Series on Touch and Haptic Systems)

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Three. 2 strength Field—3D Curved floor . . . . . . . . . . . . . . 7. three. three switch of Coordinates—3D Curved floor . . . . . . . . 7. three. four Jacobian—3D Curved floor . . . . . . . . . . . . . . . . 113 113 113 114 a hundred and fifteen 118 118 119 119 one hundred twenty one hundred twenty 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xviii Contents 7. four Friction Algorithm—Extension to 3D . . . . . . . . . . . . 7. four. 1 Friction box . . . . . . . . . . . . . . . . . . . . 7. four. 2 Jacobian of the Friction box . . . . . . . . . . . . 7. four. three instance: Cylinder with Friction . . . . . . . . . . 7. five Modulated Lateral Friction (F)—3D Extension . . . . . . . 7. five. 1 instance: Cylinder with Friction, Sinusoidal Texture 7. 6 end . . . . . . . . . . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 124 a hundred twenty five 126 127 127 128 128 eight Roughness of digital Textures and Lateral strength Modulation eight. 1 Preface to Chap. eight . . . . . . . . . . . . . . . . . . . . . . eight. 1. 1 Contribution of Authors . . . . . . . . . . . . . . . eight. 2 advent . . . . . . . . . . . . . . . . . . . . . . . . . eight. three equipment and regulate . . . . . . . . . . . . . . . . . . . . . eight. four Texture strength box . . . . . . . . . . . . . . . . . . . . . eight. five Experimental technique . . . . . . . . . . . . . . . . . . . eight. five. 1 layout . . . . . . . . . . . . . . . . . . . . . . . . eight. five. 2 Stimuli . . . . . . . . . . . . . . . . . . . . . . . . eight. five. three matters . . . . . . . . . . . . . . . . . . . . . . . eight. 6 effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . eight. 7 dialogue and end . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 129 one hundred thirty a hundred thirty 131 132 132 132 133 133 133 134 one hundred thirty five nine Calibration of digital Haptic Texture Algorithms nine. 1 Preface to Chap. nine . . . . . . . . . . . . . . . nine. 1. 1 Contribution of Authors . . . . . . . . nine. 2 creation . . . . . . . . . . . . . . . . . . nine. three similar paintings . . . . . . . . . . . . . . . . . nine. four technique . . . . . . . . . . . . . . . . . . . . nine. four. 1 method issues . . . . . . . . . nine. four. 2 Psychophysics . . . . . . . . . . . . . nine. five fabrics and techniques . . . . . . . . . . . . . nine. five. 1 Algorithms . . . . . . . . . . . . . . . nine. five. 2 attribute quantity . . . . . . . . . nine. five. three test layout . . . . . . . . . . nine. five. four topics and Experimental approach . nine. 6 effects . . . . . . . . . . . . . . . . . . . . . nine. 6. 1 uncooked information . . . . . . . . . . . . . . . nine. 6. 2 research of the general effects . . . . nine. 7 dialogue and end . . . . . . . . . . Appendix: attribute Numbers . . . . . . . . . nine. eight. 1 set of rules A . . . . . . . . . . . . . . nine. eight. 2 set of rules F . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 137 138 138 139 139 a hundred and forty 142 143 a hundred and forty four a hundred forty five a hundred forty five 146 147 147 148 151 152 152 152 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Contents 10 Conclusions . . . . . . . . . . . . . 10. 1 precis . . . . . . . . . . . . 10. 2 effects . . . . . . . . . . . . . 10. 2. 1 Passivity . . . . . . . . 10. 2. 2 units and Algorithms 10. three destiny paintings . . . . . . . . . . References . . . . . . . . . . . xix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . a hundred and fifty five one hundred fifty five one hundred fifty five a hundred and fifty five 156 157 157 Chapter 1 creation summary This bankruptcy introduces the most issues mentioned within the booklet and defines the scope of the study offered. particularly, this e-book discusses the rendering of haptics textures with force-feedback haptic units and takles the subject either from the engineering and the psychophysics perspective.

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